LibVLCSharp

LibVLCSharp

Open Source Graphics

by Videolabs

From $800
per year
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LibVLCSharp is a versatile, cross platform media playback library for .NET that brings the full power of VLC to your applications. It enables developers to play, stream, and control audio and video content with high reliability and minimal setup. Because it is built on top of the core VLC engine, it supports an impressive range of formats, codecs, and streaming protocols right out of the box. LibVLCSharp is designed for apps that need robust media features without writing low level multimedia code.

Here is a quick look at what it offers:

  • Full VLC engine integration for broad codec and container support
  • Play local files, network streams, webcams, and adaptive streaming formats
  • Cross platform compatibility with Windows, Linux, macOS, Android, and iOS
  • Easy to use .NET API for playback control, media discovery, metadata, and more
  • Advanced features including hardware acceleration, subtitles, audio tracks, and video filters
  • Commercial support options available through Videolabs for teams that need expert help
  • Works with WPF, WinForms, MAUI, Xamarin, Avalonia, and other .NET UI frameworks
  • Suitable for real time streaming, embedded media players, surveillance systems, and multimedia apps

LibVLCSharp gives developers a strong and flexible foundation for building reliable media experiences in .NET. Whether you are working on a desktop player, a mobile streaming app, an industrial monitoring tool, or a custom multimedia system, LibVLCSharp delivers the performance, compatibility, and optional commercial backing needed for production scenarios.

Publisher

Videolabs logo
Videolabs

Videolabs was born from the VideoLAN community and started by maintaining the VLC ports on mobile. It is now the main contributor to VLC, hiring its historical developers, and building custom solutions around the VLC and FFmpeg ecosystems.

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